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3 events

Everything you need to know before you enter — what each event is, how big a team can be, and the rules you'll be judged against.

Business Revamp

Day 2 · 10am–1pm2 participantsUp to 2 entries per school

Your team will step into the boardroom of a company shattered by fraud and on the verge of collapse. Craft a revival strategy that blends innovation with realistic solutions, rethink operations, restructure smartly, and win back the trust of the customers while ensuring long term sustainability. Present your plan to the judges with clarity and confidence, because only the sharpest and most creative strategies will stand out!

Rules
  • Duration: 3 hours
  • Number of participants: 2 (Max 2 entries per school)
  • Each team is only allowed 1 device (laptop) for the event
  • Teams must not argue with organising committee and judges; penalties may be charged and can lead to instant disqualification
  • Using AI is prohibited; the event runs on our website, and any tab switching or prohibited actions will lead to one warning and then instant disqualification
  • The presentation will be made on our software (most features are available)
  • Learners are not allowed to help other teams, nor can they ask for help from other teams; if found doing so, the organising committee has the right to disqualify the team immediately
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Stock Saga

Day 1 · 1:30pm–4pm4 participantsUp to 2 entries per school

Test your investing instincts in a high energy stock market simulation! Round 1 is a fastest finger quiz covering market basics, global business trends, and financial knowledge, where every correct answer will grow the budget you trade with. In Round 2, teams will face a live investing simulation where news flashes appear and you will have 90 seconds to buy or sell before the market moves. The team with the highest portfolio value will be crowned champions.

Rules
  • Duration: 2 hours
  • Number of Participants: 4 (Max 2 entries per school)
  • Each team is only allowed 1 device (laptop) for the event, which will take place on our own website.
  • Each team must not argue with the organizing committee; if found doing so, penalties may be charged and can lead to instant disqualification.
  • Using AI is prohibited; the event will run on our website, and any tab switching or prohibited actions will lead to one warning and then instant disqualification.
  • Learners are not allowed to help other teams, nor can they ask for help from other teams. If found doing so, the organizing committee has the right to disqualify the team immediately.
  • Round 1 Rules:
  • Each correct answer awards:
  • 10,000 for easy questions, 25,000 for medium, 50,000 for hard
  • Each wrong answer deducts 10,000 from budget; if at zero, team gets purse amount (75% of lowest existing purse)
  • Fastest-finger-first system with questions popping up on website; first team to answer gets points
  • If answer is incorrect, question awaits correct answer
  • If all teams answer incorrectly, question is skipped
  • Round 2 Rules:
  • After news flash, 90 seconds to buy/sell (any transaction after is not considered)
  • Every price movement has justification shown for 30 seconds; participants cannot argue with organising committee regarding price movement
  • At end, if tie, secret tie-breaker round is revealed on the spot with only one possible winner
  • Shortselling is not allowed; doing so results in budget penalty or disqualification
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Venture Vault

Day 2 · 2pm–5pm2 participantsUp to 2 entries per school

Step into the world of innovation, entrepreneurship, and bold ideas, where creativity meets business strategy! Teams will be given a randomly generated business sector on the spot, then have to create a problem statement and transform it into a game-changing solution and convince a panel of investors that it is worth backing. Each team will have 1 hour to prepare, 7 minutes to pitch, and 3 minutes of questions. Think big. Pitch bold.

Rules
  • Duration: 3 hours
  • Number of participants: 2 (Max 2 entries per school)
  • Each team is only allowed 1 device (laptop) for the event, which takes place on our website
  • The presentation will be made using our website
  • Using AI is completely prohibited; any tab switching or prohibited actions are detected and result in penalty or disqualification
  • Each team will have 1 hour to prepare a pitch
  • Each team will present for 7 minutes to the sharks and 3 minutes for
  • Q &
  • Judges will develop a negotiation strategy to counter the original ask; this goes on until a final offer is made or the ask is rejected by the sharks
  • You cannot add fictional numbers since this isn't a business yet; pitch an idea and justify its relevance
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